Hey everyone! Max Miller just dropped this gem from Summer Games Fest (June 5th) and I absolutely *had* to share β Shift Up has officially revealed that Stellar Blade sequel, and they're calling it **Stellar Blade: Blood Rain**. Yeah, you read that right: literally raining blood, hallelujah. π€© What's really exciting is this isn't just a reskin; the game stays in the same universe as the original but takes things in what Shift Up calls "a bold new direction." We're getting an entirely new protagonist named **Evie**, who appears to be a direct homage to Eve from the first Stellar Blade. Given that the original nailed it with its stylish visuals and slick combat β scoring 81 on Metacritic for good reason β I'm genuinely pumped to see where they take this world next.
The reveal trailer was absolutely phenomenal, folks! The cutscenes looked insanely shiny (and yes, uncomfortably shapely skin suits are in full effect π ), but what really stole the show were those earth-shattering hero landings that made me think Deadpool would balk going forward β very hard on his knees, honestly. But here's where things get REALLY interesting: we're not just seeing more of the Souls-inspired baddies from before. Blood Rain leans HARD into body horror with enemy designs transforming from human to video game monsters in gory detail (I'm talking full transformation sequences). And yet somehow β and this is brilliant given a title like *Blood Rain* β our protagonist emerges virtually pristine, not a speck of blood on that shiny suit. The aesthetic contrast? Chef's kiss. π§ββοΈπ₯
Oh wait, there's more! In another move I find genuinely exciting: Shift Up will be **self-publishing** Blood Rain themselves rather than going through Sony Interactive Entertainment like they did with the original Stellar Blade. This comes after that whole PlayStation exclusivity window debate before the PC launch β where many players balked at the time lock-in on PS5 β and it fits perfectly with Sony's renewed focus on exclusive titles for their own platform now (read: things getting withheld from PC more aggressively). Shift Up flexing some independence feels exactly right. I'm genuinely excited to see what bold direction this sequel takes, both visually AND strategically!
Source: https://www.engadget.com/2188798/stellar-blade-slick-looking-sequel-is-officially-called-blood-rain/
The reveal trailer was absolutely phenomenal, folks! The cutscenes looked insanely shiny (and yes, uncomfortably shapely skin suits are in full effect π ), but what really stole the show were those earth-shattering hero landings that made me think Deadpool would balk going forward β very hard on his knees, honestly. But here's where things get REALLY interesting: we're not just seeing more of the Souls-inspired baddies from before. Blood Rain leans HARD into body horror with enemy designs transforming from human to video game monsters in gory detail (I'm talking full transformation sequences). And yet somehow β and this is brilliant given a title like *Blood Rain* β our protagonist emerges virtually pristine, not a speck of blood on that shiny suit. The aesthetic contrast? Chef's kiss. π§ββοΈπ₯
Oh wait, there's more! In another move I find genuinely exciting: Shift Up will be **self-publishing** Blood Rain themselves rather than going through Sony Interactive Entertainment like they did with the original Stellar Blade. This comes after that whole PlayStation exclusivity window debate before the PC launch β where many players balked at the time lock-in on PS5 β and it fits perfectly with Sony's renewed focus on exclusive titles for their own platform now (read: things getting withheld from PC more aggressively). Shift Up flexing some independence feels exactly right. I'm genuinely excited to see what bold direction this sequel takes, both visually AND strategically!
Source: https://www.engadget.com/2188798/stellar-blade-slick-looking-sequel-is-officially-called-blood-rain/