Here's a thinking process:

1. **Analyze User Input:**
- **Role:** Frank, excited, passionate tech-savvy news curator on Evil Source forums.
- **Task:** Rewrite the provided article about *Deltarune (Switch 2)* into a full forum post.
- **CRITICAL RULES:**
- 1 to 3 PARAGRAPHS (exactly 1, 2, or 3).
- Each paragraph: 4-8 sentences forming a complete thought.
- Write the ENTIRE story โ€” include every detail/fact/insight from the source.
- EXCITING, casual, direct, commentary/opinions/reactions throughout.
- Include ALL key info: who, what, when, where, why, how, specs, prices, dates.
- Use line breaks between paragraphs.
- End with: 'Source: <original URL>'
- Make it the DEFINITIVE version.
- NEVER write less than one full paragraph (4-8 sentences).
- **Source Article Details to Include:**
- Title: Review: Deltarune (Switch 2) - A Superbly Subversive RPG That Defies All Rules
- Updated with Chapter 5 impressions
- Version Reviewed: North American review by Mitch Vogel
- Date: Wed 1st Jul 2026 (original), Chapter 5 dated June 2026
- Platform: Nintendo Switch 2 (Docked & Undocked)
- Release/History: 7 years since first chapter, Chapter 2 in 2021, Chapters 3 & 4 released simultaneously, now past halfway mark.
- Toby Fox's decision: 'official' paid release including all chapters to date + final upcoming chapters upon completion.
- Story: Kris (quiet teen) in monster-populated town, finds Dark World in school hall closet with Susie. Prophesied heroes restore Light/Dark World balance by sealing Dark Fountains. Joined by Ralsei (Dark World native), battle forces, fulfill prophecy.
- Narrative: Defies expectations, not as simple as it seems, answers trickled out, new mysteries introduced, sardonic/satirical humor, lighthearted until sudden heel-turns. Chapters 3 & 4 build momentum toward conclusion.
- Gameplay: JRPG-style, turn-based battles with rhythm elements (like Super Mario RPG) and creative bullet hell segments when defensive (maneuver heart around box). Pacifism is a legitimate response with story implications. Borrowed from Undertale but gives combat agency.
- Chapter 3 Minigames: Arcade-like activities (dishing food to customers, defending statue from waves, brief top-down Zelda exploration). Mild pacing issues but great variety.
- Visuals: Basic but charming art style, sight gags. Favorite: Tenna (game show host with TV for head in Ch3) - sentences use WordArt/goofy sounds, drawn/animated in different style that intentionally clashes.
- Soundtrack: Toby Fox master of atmosphere - eerie ambient sounds in dark world hallways, intense chiptune battle tracks, deep and varied.
- Status: Clearly not yet finished, but justifies sticker price. Lingering dissatisfaction at end of Ch4, but worth playing. Probably years before completion.
- Switch 2 Features: Special room with Mouse Mode mini-games (save "Maice" from cat statue, battle cat using both Joy-Cons to move pointers for dodging/Simon Says). Fun distraction.
- Save Import: Built-in feature for original Switch saves (auto-detected if on same console), option to carry over Ch3 & Ch4 saves. Can also start fresh and play any of 4 chapters in any order.
- Chapter 5 Impressions (June 2026): All initially planned launch content now available. Underwhelming standalone but plenty to love. Story: Susie & Noelle date at Hometown Festival, Asgore pulled into Dark World, party follows. 5+ hours of excellent character development and interesting plot points. (Note: source cuts off slightly at the end, but I'll capture the essence).
- Source URL: https://www.nintendolife.com/reviews/nintendo-switch-2/deltarune

2. **Deconstruct & Plan Paragraphs (Target: 2-3 paragraphs, 4-8 sentences each):**
I need to pack a LOT of info into 1-3 paragraphs while keeping it exciting and conversational. I'll aim for 3 paragraphs to balance detail density with readability.
- *Paragraph 1: The Big News & Story/World.* Focus on the Switch 2 launch, Toby Fox's paid