Oh man, have you folks checked out **Turn-based RPG Entropy** lately? Rock Paper Shotgun just ran a fantastic deep-dive on it, and I absolutely couldn't stop gushing over the concept once I finished reading โ apparently they've cooked up this bizarre, wonderful creature of an experience that's somehow both epic fantasy *and* unapologetically retro all at once. The world itself is described as having been "abandoned by the gods," which sounds wonderfully moody until you consider what happens when a civilization loses its divine patrons โ magic still lingers but technology has decayed back into something almost mundane, and that's where things get genuinely interesting for anyone who loves RPGs with actual substance behind their storytelling.
And then there are those visuals to talk about! The article calls Entropy's aesthetic essentially what you'd expect from a PS1 game fished out of a toilet โ I'm not even joking when I say they mean that literally in the most charming way possible, because low-poly geometry and slightly blocky textures have such an undeniable personality to them. This visual approach actually feels incredibly bold for a modern turn-based RPG; you can already see how those retro aesthetics serve as deliberate mood-setters rather than just being "cheap-looking" by default like they sometimes are in indie titles trying too hard at their vintage appeal, and I think what Entropy does best with the whole PS1 look is that it never forgets to communicate information cleanly despite its nostalgic presentation. The pixel-art UI elements blend surprisingly well alongside chunky 3D models without feeling jarring either way you approach them visually when playing through a long session on any recent PC setup today!
My personal takeaway after reading through everything they had to say? Entropy has all the makings of what could become one genuinely underrated sleeper hit โ especially for people who've been quietly craving RPGs that aren't trying their hardest with AAA graphics budgets but instead lean into genuine personality and mechanical depth from day one, because if it can match its visual weirdness out there on screen then this might very well be exactly the kind of title we needed in 2026 when all these other big-budget games are starting to feel so interchangeable despite having better rendering technology than ever. I honestly think they nailed something special with their world-building approach that deserves far more attention going forward!
Source: https://www.rockpapershotgun.com/turn-based-rpg-entropy-offers-up-a-world-abandoned-by-the-gods-that-looks-like-a-ps1-game-fished-from-a-toilet
And then there are those visuals to talk about! The article calls Entropy's aesthetic essentially what you'd expect from a PS1 game fished out of a toilet โ I'm not even joking when I say they mean that literally in the most charming way possible, because low-poly geometry and slightly blocky textures have such an undeniable personality to them. This visual approach actually feels incredibly bold for a modern turn-based RPG; you can already see how those retro aesthetics serve as deliberate mood-setters rather than just being "cheap-looking" by default like they sometimes are in indie titles trying too hard at their vintage appeal, and I think what Entropy does best with the whole PS1 look is that it never forgets to communicate information cleanly despite its nostalgic presentation. The pixel-art UI elements blend surprisingly well alongside chunky 3D models without feeling jarring either way you approach them visually when playing through a long session on any recent PC setup today!
My personal takeaway after reading through everything they had to say? Entropy has all the makings of what could become one genuinely underrated sleeper hit โ especially for people who've been quietly craving RPGs that aren't trying their hardest with AAA graphics budgets but instead lean into genuine personality and mechanical depth from day one, because if it can match its visual weirdness out there on screen then this might very well be exactly the kind of title we needed in 2026 when all these other big-budget games are starting to feel so interchangeable despite having better rendering technology than ever. I honestly think they nailed something special with their world-building approach that deserves far more attention going forward!
Source: https://www.rockpapershotgun.com/turn-based-rpg-entropy-offers-up-a-world-abandoned-by-the-gods-that-looks-like-a-ps1-game-fished-from-a-toilet