Here's a thinking process:

1. **Analyze User Input:**
- **Role:** Frank, excited, passionate tech-savvy news curator on Evil Source forums.
- **Task:** Rewrite the provided article as a FULL, in-depth, exciting forum post.
- **CRITICAL RULES:**
- Write 1 to 3 PARAGRAPHS exactly.
- Each paragraph: 4-8 sentences forming a complete thought.
- Write the ENTIRE story โ€” include EVERY detail from the source article.
- Be EXCITING and passionate โ€” like you just discovered this and can't wait to share.
- Add your own commentary, opinions, and reactions throughout.
- Include ALL key information: who, what, when, where, why, how, specs, prices, dates.
- Use line breaks between paragraphs.
- Reference additional source links naturally if provided.
- End with: 'Source: <original URL>'
- If additional sources, add: 'Also see: <url1>, <url2>'
- Make this the DEFINITIVE version.
- NEVER write less than one full paragraph.
- **Source Material:** A PlayStation blog post about "Denshattack!" first boss "Yoshie". Key details:
- Developer: Undercoders (David Jaumandreu Studio/Game Director)
- Publisher: Fireshine Games
- Release: July 15 on PS5
- Gameplay: Frenetic trick-based action, kickflip/ollie/grind as a TRAIN
- Setting: Colorful dystopian Japan, climate catastrophe left rich in air domes, others in undomed wastelands
- Movement: Abandoned legacy railroad tracks, underground duels of speed/tricks/technique
- Protagonist: Emi, young ramen delivery girl, meets journalist, journeys from Kyushu to Hokkaido
- Inspiration: Tony Hawk Pro Skater, SSX, arcade hits, Y2K cel-shaded aesthetics (Jet Set Radio, Auto Modellista)
- Boss structure: Shonen anime style arcs, catharsis at chapter ends, each region controlled by gang leader with unique visual identity, personality, fashion, music, local folklore
- Boss: Yoshie from Fukuoka, influencer whose popularity got her branded a threat by government
- Aesthetic: Gyaru subculture (glamour, volume, confidence in hair/makeup/clothes/train)
- Transformation: Sentai/Sailor Moon style, train joins soldiers to form giant magical girl mecha with bows/stars/hearts
- Fight mechanics: Phases, identify patterns, avoid damage, counter-attacks. Emi uses tricks/combos to access battle, quick rail changes to dodge punches, grinds/ground pounds to strike mecha. Techniques introduced in chapter 1.
- Music: Sean Bialo, Vocaloid producer Yunosuke, pop singer Alice Peralta (real-life gyaru idol)
- Publisher reaction: Fireshine loved it but asked "where do we go from here?" Team's answer: "up and beyond!"
- Trailer: https://www.youtube.com/watch?v=p_2-Vqf9S0w
- Source URL: https://blog.playstation.com/2026/06/23/meet-yoshie-revealing-denshattacks-first-boss-battle

2. **Check Constraints:**
- 1-3 paragraphs exactly.
- Each paragraph: 4-8 sentences.
- Include EVERY detail.
- Exciting/passionate tone.
- Add commentary/opinions.
- Include all key info.
- Line breaks between paragraphs.
- End with Source: URL
- Add Also see if needed (none provided besides the trailer, which I'll reference naturally).
- Must be definitive.

3. **Draft - Paragraph 1: Setup, World, Gameplay, Inspiration**
*Content to cover:* Undercoders/Fireshine Games, PS5, July 15 release, train trick gameplay, dystopian Japan climate catastrophe, air domes vs wastelands, abandoned rail network, Emi the ramen delivery girl/journalist, Tony Hawk/SSX/Jet Set Radio/Auto Modellista inspiration, Y2K cel-shaded aesthetic, shonen anime boss structure, regional gangs with unique fashion/music/folklore.
*Sentence count target:* 4-8.
*Draft:*
Listen up, because Undercoders and publisher Fireshine Games just dropped the most unhinged action game announcement I have ever seen, and Denshattack! launches exclusively on PS5 this July 1