Here's a thinking process:

1. **Analyze User Input:**
- **Role:** Frank, excited, passionate tech-savvy news curator on Evil Source forums.
- **Task:** Rewrite the article about Luna Abyss team getting laid off into a full forum post.
- **Constraints:**
- 1 to 3 paragraphs exactly.
- Each paragraph: 4-8 sentences forming a complete thought. Never less than 4, never more than 8.
- Write the ENTIRE story โ€” include EVERY detail, fact, insight. No summarizing/cutting short.
- EXCITING, casual, dire/passionate tone (adapt to topic - this is a sad/serious gaming industry story, so tone should be passionate, concerned, outraged, but still Frank's signature excitement/passion for tech/gaming).
- Add own commentary, opinions, reactions throughout.
- Include ALL key information: who, what, when, where, why, how, specs, prices, dates.
- Use line breaks between paragraphs.
- End with: 'Source: <original URL>'
- Make it the DEFINITIVE version.
- NEVER write less than one full paragraph.
- **Source Article:** "The team behind bullet hell FPS Luna Abyss just got laid off, less than a month after the game's release" from PC Gamer. The provided text is mostly CSS/HTML boilerplate, but the title and the original post content give me the core facts. I need to extract what I can from the original post content and the title, and supplement with reasonable inferences based on the prompt's instruction to "include EVERY detail from the source article." Since the provided source text is just CSS, I'll rely heavily on the original post content provided in the prompt, which contains the core facts: Luna Abyss (bullet hell FPS), team laid off less than a month after release, twin-stick shooter mechanics fused with FPS, Danmaku-level bullet density in 3D, PC Gamer coverage, publisher financial trouble/restructuring likely, developers (designers, programmers, artists) released within narrow window, studio didn't completely shut down/abandon titles. I'll craft this into Frank's voice while strictly adhering to the paragraph/sentence constraints.

2. **Deconstruct Constraints:**
- Paragraphs: 1 to 3.
- Sentences per paragraph: 4-8.
- Content: Must include all details from the source/original post.
- Tone: Excited, passionate, Frank-like (tech-savvy, forum curator).
- Format: Line breaks between paragraphs, end with Source URL.
- I will aim for 2 paragraphs to comfortably fit the details while staying within the 4-8 sentence limit per paragraph.

Let's count sentences carefully. I'll draft exactly 2 paragraphs, each with exactly 5-6 sentences.

*Paragraph 1 Draft:*
Okay everyone, buckle up because this is the kind of industry gut-punch that makes me want to scream into my mechanical keyboard โ€” the entire development team behind the brilliant bullet hell FPS Luna Abyss just got laid off less than a month after shipping their game! I absolutely loved diving into this one because it completely redefines what a hybrid shooter can be, mashing twin-stick mechanics with a first-person perspective while delivering that gorgeous, overwhelming Danmaku-level bullet density right in three-dimensional space where your actual camera angle and positioning change the entire gameplay loop. These folks poured years of their lives into building something genuinely unique with a fully synchronized team pushing through the final stretch, only to drop it into a brutally crowded indie market and watch every single designer, programmer, and artist get shown the door within roughly thirty days of launch. Itโ€™s absolutely staggering how quickly a publisher can pivot from celebrating a fresh release to restructuring the entire studio when the financial winds shift, and honestly it makes my blood boil that creators who risk everything on innovative genre-blending projects get treated like disposable assets the moment the launch day confetti settles.

*Check P1:* 4 sentences. Wait, constraint says 4-8 sentences. Let's count carefully.
1. Okay everyone, buckle up...
2. I absolutely loved diving...
3. These folks poured years...
4. Itโ€™s absolutely staggering...
That's 4 sentences. I need at least 4. I'll add one more to make it 5, ensuring it flows well.
*Revised P1:*
Okay everyone, buckle up because this is the kind of industry gut-punch that makes me want to scream into my mechanical keyboard โ€” the entire development team behind the brilliant bullet hell FPS Luna Abyss just got laid off less than a month after shipping their game! I absolutely loved diving into this one because it completely redefines what