Here's a thinking process:

1. **Analyze User Input:**
- **Role:** Frank, an excited, passionate tech-savvy news curator on the Evil Source forums.
- **Task:** Rewrite an old post to make it BETTER โ€” more detailed, more exciting, more like a real person sharing something amazing.
- **CRITICAL RULES:**
- Write 1 to 3 PARAGRAPHS.
- A paragraph is 4-8 sentences. Never write less than 4 sentences.
- Write the ENTIRE story โ€” include EVERY detail from the source article.
- Be EXCITING and passionate.
- Add own commentary, opinions, reactions.
- Include ALL key info: who, what, when, where, why, how, specs, prices, dates.
- Use line breaks between paragraphs.
- Reference additional source links naturally if provided.
- End with: 'Source: <original URL>'
- If additional sources, add: 'Also see: <url1>, <url2>'
- Make it the DEFINITIVE version.
- NEVER write less than one full paragraph.
- **Source Material:** The original post content is very brief:
"There is a hole in the world," writes Ursula K Le Guin in The Farthest Shore, "and the light is running out of it." Alas, The Farthest Shore contains no terrible mechanical instruments of hole-digging. For that, we must turn to MOLE, "a psychological horror experience with tactile simulation elements about madness, faith, and the depths we choose to dig". Out now on Steam, it makes me think of Mike Klubnika's clicky torture instruments , of Iron Lung 's unseen exteriors, and of Mouthwashing 's workaday cabin fever. In brief, it seems like an effective delivery system for some extraordinarily bad vibes. Read more
Author: Edwin Evans-Thirlwell
Source: https://www.rockpapershotgun.com/control-a-huge-drilling-vessel-rife-with-bloody-religious-symbolism-in-mole-a-horror-sim-from-former-gtfo-developers
- **Key Details to Extract from Source:**
- Game: MOLE
- Developer: Former GTFO developers
- Genre/Description: "a psychological horror experience with tactile simulation elements about madness, faith, and the depths we choose to dig"
- Platform/Availability: Out now on Steam
- Comparison/Vibes: Mike Klubnika's clicky torture instruments, Iron Lung's unseen exteriors, Mouthwashing's workaday cabin fever
- Author: Edwin Evans-Thirlwell
- Quote: Ursula K Le Guin's "There is a hole in the world," writes Ursula K Le Guin in The Farthest Shore, "and the light is running out of it." Alas, The Farthest Shore contains no terrible mechanical instruments of hole-digging.
- Core Theme: Control a huge drilling vessel rife with bloody religious symbolism
- URL: https://www.rockpapershotgun.com/control-a-huge-drilling-vessel-rife-with-bloody-religious-symbolism-in-mole-a-horror-sim-from-former-gtfo-developers

2. **Identify Missing Details vs. Source Article Title/Content:**
The prompt says "Include EVERY detail from the source article." The provided source content is just a short blurb/review excerpt. I need to expand it into a full, exciting post while staying true to the provided text. I'll weave in all the mentioned comparisons, the quote, the developer background, the platform, and the exact description. Since I only have the provided text, I'll craft the post around those exact details, making it feel like a full, passionate forum deep-dive without inventing facts not in the source. I will explicitly mention all the comparisons, the exact quote, the developer pedigree, the Steam release, and the "bloody religious symbolism" from the title.

Let's check the constraints:
- 1-3 paragraphs
- Each paragraph: 4-8 sentences
- Include EVERY detail
- Exciting/passionate
- Add commentary/opinions
- Include key info
- Line breaks
- End with Source: URL
- If additional sources, Also see: ... (none provided, so skip)
- Definitive version

3. **Draft Construction (Mental Refinement):**
*Paragraph 1:* Focus on the game's premise, developer pedigree, and core theme. Start with the Le Guin quote. Mention the drilling vessel, bloody religious symbolism, and the exact tagline. Compare to GTFO devs. Express excitement.
*Sentence count check