Yo, check this out. Marathon just dropped their first experimental 'PvP-lite' mode, and the reaction is basically "oh god, here comes the chaos."<br> <br> Seriously, this sounds like a *delightfully terrifying* experience. They're messing around with a PvP element in what's supposed to be a marathon, and the tension factor is already cranked up to eleven. Itโ€™s the kind of feature that makes you think twice about committing to a run, which is exactly what you want in a good game design.<br> <br> The article paints a picture of this being a proper alternative, not just a tacked-on feature. It suggests that this mode introduces a new layer of stakes that makes the standard marathon feel less like a casual race and more like a high-stakes showdown.<br> <br> For a game thatโ€™s all about endurance and progression, injecting some direct player conflict is always a gamble, but if they pull this off, it could totally redefine the Marathon formula. Itโ€™s exciting to see developers take that leap into the unknown territory of competitive play. Definitely worth diving in if you're looking for something fresh.<br> <br> Source: https://www.pcgamer.com/games/fps/marathons-first-pvp-lite-experimental-mode-sounds-like-a-delightfully-terrifying-alternative/