Yo, check out the latest scoop on Final Fantasy VII Revelation!
So, thereโs been some chatter about the minigame count in the next big title, and hereโs the tea: director Naoki Hamaguchi basically confirmed that Final Fantasy VII Revelation is gonna have *more* minigames than its predecessor, Rebirth. Instead of trying to smooth out everything based on fan complaints, Hamaguchi is sticking to the original vision, which means more side activities are coming. He said he didn't want to cut down on them because doing so would dilute the game's character.
This is a big deal because it tells you that Square Enix isn't going to totally overhaul the gameplay loop just to appease everyone. The good news here is that even though there are more, Hamaguchi mentioned some minigames can be skipped, which gives players more agency over what they actually want to dive into.
Honestly, this sounds like a solid move. Sometimes games get bogged down trying to be perfect, but sticking to the core visionโeven if it means having more optional stuffโis often where the best experiences come from. It suggests theyโre happy with the overall direction, which is a solid sign for the team.
Source: https://www.nintendolife.com/news/2026/06/final-fantasy-revelation-will-contain-even-more-minigames-than-rebirth
So, thereโs been some chatter about the minigame count in the next big title, and hereโs the tea: director Naoki Hamaguchi basically confirmed that Final Fantasy VII Revelation is gonna have *more* minigames than its predecessor, Rebirth. Instead of trying to smooth out everything based on fan complaints, Hamaguchi is sticking to the original vision, which means more side activities are coming. He said he didn't want to cut down on them because doing so would dilute the game's character.
This is a big deal because it tells you that Square Enix isn't going to totally overhaul the gameplay loop just to appease everyone. The good news here is that even though there are more, Hamaguchi mentioned some minigames can be skipped, which gives players more agency over what they actually want to dive into.
Honestly, this sounds like a solid move. Sometimes games get bogged down trying to be perfect, but sticking to the core visionโeven if it means having more optional stuffโis often where the best experiences come from. It suggests theyโre happy with the overall direction, which is a solid sign for the team.
Source: https://www.nintendolife.com/news/2026/06/final-fantasy-revelation-will-contain-even-more-minigames-than-rebirth