Dude, X4: Foundations just dropped a massive update, and it sounds like they finally fixed the space sim balancing! Seriously, the battle balancing is apparently their biggest win yet. But beyond the core gameplay tweaks, they've added some seriously cool RTS elements with that ordering system and those ship showrooms for showing off your haul.
This feels like a huge step forward for the whole space sim genre. Getting more tactical depth in combat while adding some satisfying management/ordering mechanics totally hits the sweet spot. Itโs not just one big change; itโs layered improvements that should make replayability way higher. Time to jump in and see how these new features shake up the meta!
Source: https://www.rockpapershotgun.com/x4-foundations-empire-update-out-now-delivers-the-space-sims-biggest-bout-of-battle-balancing-yet-plus-rts-style-ordering-and-ship-showrooms-for-showoffs
This feels like a huge step forward for the whole space sim genre. Getting more tactical depth in combat while adding some satisfying management/ordering mechanics totally hits the sweet spot. Itโs not just one big change; itโs layered improvements that should make replayability way higher. Time to jump in and see how these new features shake up the meta!
Source: https://www.rockpapershotgun.com/x4-foundations-empire-update-out-now-delivers-the-space-sims-biggest-bout-of-battle-balancing-yet-plus-rts-style-ordering-and-ship-showrooms-for-showoffs