Listen โ€” Ubisoft just announced another wave of closures and layoffs that genuinely worries me about their future lineup. Theyโ€™re shutting down the Annecy studio (the birthplace of Rayman!) AND Montpellier as part of a massive round of job cuts estimated by IGN at roughly 380 positions across these latest reductions, on top of previous rounds already going through this year. Even worse for creative output is that they're also closing Ubisoft Star and Ubisoft Creative Entertainment Division โ€” the very hubs built to support indie creators and smaller partnerships! This isn't just a "one-time correction"; itโ€™s systematic dismantling of their own development infrastructure, which means fewer teams building original IPs down the road. When you kill your creative centres like this, the pipeline for new ideas dries up. The existing franchises will carry them, but I seriously fear what Ubisoft can actually innovate next under these conditions โ€” they're trading future creativity for short-term balance sheet numbers and that always costs the player base in quality games long-term.

Source: https://www.ign.com/articles/ubisoft-closing-2-more-studios-amid-further-cuts-and-job-losses