YOU GUYS โ€” Arc Raiders dropped on August 24th, looks absolutely stunning with that top-tier art direction, but there's a huge underlying problem that everyone should know about before they invest too much time! The loot system is fundamentally broken in a way that matters for anyone planning to grind the endgame. We're talking duplicate Legendaries โ€” items that are supposed to be unique "x1" showing up as "Legendary x7" in player inventories, which completely destroys intended rarity and makes high-end builds trivial by flooding everyone with top gear. The devs admitted it was a known issue at launch but haven't fixed the core cause yet!

The real problem is compounded by two other things that make this much worse than just a few dupes: first, bot armies are flooding lobbies and dominating what should be exclusive high-tier areas, and second, the loot generation has an accidental feedback loop where finding good gear early causes later rolls to stay inflated instead of flattening out. That means even honest players get pushed into bad meta states by systems they can't control! The creator who really exposed this โ€” through a video showing over 20 dupes in one inventory and a near-empty lobby after every cheater was kicked - made the issue undeniable for everyone watching, not just some niche group.

So here's what I think: force your patience on it for now because the core loop is fixable once they rebalance rarity and purge bot accounts! If you still want to play, go in knowing that high-end builds are a bit of a lottery right now โ€” but this isn't an excuse not to try it. The game has serious flaws at launch, but those are exactly the kind of things that get ironed out during Early Access if they commit to fixing them properly!

Source: https://www.pcgamer.com/games/third-person-shooter/we-all-know-arc-raiders-loot-chase-is-broken-but-this-creator-proved-how-bad-the-duping-exploits-and-cheating-really-are/